CONTRACT - Software Engineer - Multimedia Technology (NTD)
Company: Nintendo of America Inc.
Location: Redmond
Posted on: May 28, 2025
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Job Description:
Nintendo Technology Development
The worldwide pioneer in the creation of interactive entertainment,
Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets
hardware and software for its Nintendo Switch system and the
Nintendo 3DS family of portable systems. Since 1983, when it
launched the Nintendo Entertainment System, Nintendo has sold more
than 4.7 billion video games and more than 740 million hardware
units globally, including Nintendo Switch and the Nintendo 3DS
family of systems, as well as the Game Boy, Game Boy Advance,
Nintendo DS family of systems, Super NES, Nintendo 64, Nintendo
GameCube, Wii and Wii U systems. It has also created industry icons
that have become well-known, household names, such as Mario, Donkey
Kong, Metroid, Zelda and Pokemon. A wholly owned subsidiary,
Nintendo Technology Development, based in Redmond, Washington,
creates future hardware/software technology and researches North
American-based technologies.
DESCRIPTION OF DUTIES
Design and develop software to support multimedia use cases.
Develop new features capable of being successfully deployed in
massively used gaming console.
Communicate and collaborate effectively with other engineers.
Drive software development activities in small team settings.
SUMMARY OF REQUIREMENTS:
5+ years of software development.
Excellent C++ coding, debugging, and analytical problem-solving
skills.
Experience with embedded design and environment.
Degree in Computer Engineering, Computer Science or Electrical
Engineering.
Solid understanding of multi-core SOC devices and low-level kernel
software.
Strong working knowledge of audio and video processing, including
compression, transport, and rendering.
Hands-on experience with media streaming technologies [MSE,
HLS].
Hands-on experience with digital rights management schemes.
Hands-on experience with media codecs [AVC, AV1, VP9, AAC, and
OPUS].
This position is onsite in Redmond, WA, and not open to remote
status at this time.
This contract position has a base pay range of $60 - $85 per hour
and is eligible for benefits through the employing agency. Agency
benefits include eligibility for medical insurance, employee
assistance program, and paid sick leave. All benefits are subject
to elections, eligibility requirements, plan and program terms.
Benefits offerings will be confirmed at the time of offer by the
employing agency, and may differ depending on the employing agency
partner.
#LI-Onsite
Keywords: Nintendo of America Inc., Renton , CONTRACT - Software Engineer - Multimedia Technology (NTD), IT / Software / Systems , Redmond, Washington
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